JOIN THE TEAM
We're always looking for aspiring game creators, designers with professional experience, and/or active members of the Fallout modding community!
LEVEL DESIGN
Create the world of Fallout: Cascadia and bring your ideas to life via the Creation Kit. Whether it's designing a sprawling dungeon, an industrial ruin, or a town reclaimed by nature, we have a variety of tasks available! Help us bring the Pacific Wasteland to life, in all its shattered beauty.
Learn more about the Level Design positions below:
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Exterior Level Designers are in charge of creating our Pacific Wasteland, making its distinct regions engaging to explore.
Experience with Bethesda’s Creation Kit, especially with terrain editing and cluttering.
Ownership of Fallout 4 and all its official DLC on PC.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Strong communication skills and experience with incorporating into teams remotely.
Confidence to take on large portions of the world and ability to take constructive criticism.
Good artistic eye for composition and natural asset placement to encourage exploration.
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Interior level designers are responsible for creating dungeons, homes, and other interesting interior locations to explore!
Experience with Bethesda’s Creation Kit.
Ownership of Fallout 4 and all its official DLC on PC.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Strong communication skills and experience with incorporating into teams remotely.
Good organizational skills to plan out each location in advance.
Familiar with the placement of appropriate lighting and encounters.
* Additional valuable skills include the ability to create a navmesh, set up roombounds, make NPC schedules, correctly set up activators and effects.
** Please only apply if you can commit and are able to put time in on a weekly or bi-weekly basis.
WRITING
Tell the story of Fallout: Cascadia through quests and dialogue! Help write and edit story content, aiding with implementation along the way.
Learn more about the Writer position below:
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Our Writing Department handles all narrative aspects of the game. This involves creating dialogue, lore, characters, notes, terminals, etc.
Examples of prose and novel style writing samples are welcome, but samples that show a grasp on dialogue, such as a script are preferred.
Experience with writing branching dialogue.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Advanced proficiency with the English language, and the ability to write dialogue in naturalistic spoken English.
A provable understanding of editing best practices, with some experience editing the work of others or being edited for publication.
Ability to create memorable, realistic characters, demonstrating skill at writing from different regions, ethnic and socio-economic backgrounds.
Ability to closely match the style, format, and conventions of the other scripts in a project.
Strong communication skills and experience with incorporating into teams remotely.
* Additional valuable skills include experience with Bethesda’s Creation Kit, especially implementing dialogue, editing a wiki, and we would like to especially encourage submissions from qualified writers.
** The writing test can be found here.
ART
Illustrate the world of Fallout: Cascadia with new assets, both 2D and 3D. From new weapons and armor, to Pre-War advertising, there's plenty to help create and bring to life!
Learn more about the Art positions below:
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Currently we are looking for available, motivated, and experienced 3D artists able to create a wide range of game assets including props, set dressing, architecture, weapons, and character outfits.
Relevant experience with Blender, 3ds Max, Maya or ZBrush.
Strong communication skills.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
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Currently we are looking for available, motivated, and experienced 3D animators able to create custom weapon, character, and creature animations.
Relevant experience with Blender or 3ds Max.
Strong communication skills.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
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Currently we are looking for available, motivated, and experienced 2D artists to create posters, billboards, concept art, and all kinds of supplemental art for use in-game around the Pacific Wasteland.
Relevant experience with Adobe Photoshop and/or Adobe Illustrator.
Strong communication skills.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
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Currently we are looking for available, motivated, and experienced flash animators to create stylized vault boy icons for the user interface, quests, and skills/perks.
Relevant experience with Adobe Animate
Strong communication skills.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines
* Additional valuable skills include experience with Nifskope and a significant existing experience with Bethesda’s Creation Kit.
** Please only apply if you can commit and are able to put time in on a weekly or bi-weekly basis.
QUESTS & SCRIPTING
Bring the world of Fallout: Cascadia together by implementing its quests, perks, and gameplay systems. Help diverse Raider factions come to life, or implement crucial story moments.
Learn more about the Quests & Scripting positions below:
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Scripting creates new quests, and is in charge of NPC’s, quests and progression, generally through papyrus scripting.
Relevant experience with the Creation Kit and Papyrus.
Familiarity with designing and implementing quests in the Creation Kit.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Ownership of Fallout 4 and all its official DLC on PC.
Strong communication skills
* Additional valuable skills include knowledge on interface communication between Papyrus and as3 and/or writing custom Script Extender plugins.
** Please only apply if you have experience with Bethesda’s Creation Kit and coding in Papyrus.
AUDIO
Give the world of Fallout: Cascadia its own distinct soundscape! Through music and sound effects, help ensure Cascadia sounds like the full-conversion experience it is.
Learn more about the Quests & Scripting positions below:
* Additional valuable skills include experience with Bethesda’s Creation Kit, especially implementing audio.
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Create Ambient and/or Combat style tracks for use in-game and in the Fallout: Cascadia OST.
Experience composing ambient and combat soundtrack required.
In depth expertise in using professional audio software and sound recording equipment.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Strong communication skills and experience with incorporating into teams remotely.
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Handle the tuning of audio, from music tracks to voice acting, and anything in between. Ensure quality is consistent all across the board, handle mixing and more.
In depth expertise in using professional audio and mixing software.
Good organizational skills to plan out each location in advance.
Self organized, comfortable giving regular progress updates, and proactively communicating around timeline.
Strong communication skills and experience with incorporating into teams remotely.
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Sound Effects use morden sound design techniques to create audio for a multitude of in-game assets from creatues, weapons, props and environmental.
In depth expertise in using professional audio software and sound recording equipment.
Ability to create dynamic SFX to match that of game design.
Self organized, comfortable giving regular progress updates, and proactively communicating around timelines.
Strong sound design skills.
Strong communication skills and experience with incorporating into teams remotely.
VOICE ACTING
The Fallout: Cascadia Voice Acting Department is responsible for bringing the world’s NPCs to life. We are looking for experienced voice acting talent who can deliver quality audio files.
Learn more about the Voice Acting positions below:
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Help bring the characters of Fallout: Cascadia to life, give them a voice.
An XLR recording setup. Due to the level of interest and volume of submissions, USB, phone or laptop mics and similar will not be considered.
Attached character demo reel, which may be self-produced. Please submit a reel that reflects the quality of the audio you will be able to give for this mod, i.e. no studio demos if you do not have a home studio of comparable quality. We cannot consider reels that do not have any examples of “clean” audio quality, ie. without filters or effects on the VO.
Self organized, comfortable giving estimates and proactively communicating around timeline.
Apply Here -
Apply Here -
If any of the positions above interest you, please send us an application.
Apply here, and we’ll review your application as soon as we can and reply within a week.
NOTE:
We’re a volunteer project and due to this all work will be unpaid.
All Applicants MUST be 18 years old or older in order to be considered.
You can find the writing test here